News 72

[smash bros ultimate news]Pyra Is My New Favorite Sword Main In Smash Bros. Ultimate

Update time:2021-08-16 17:25Tag:

  <img src=";base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==" alt="Illustration for article titled Pyra Is My New Favorite Sword Main In Smash Bros. Ultimate" data-srcset=",f_auto,fl_progressive,g_center,h_80,pg_1,q_80,w_80/iyehb4im2dllquug2sro.png 80w,,f_auto,g_center,pg_1,q_60,w_140/iyehb4im2dllquug2sro.png 140w,,f_auto,g_center,pg_1,q_60,w_265/iyehb4im2dllquug2sro.png 265w,,f_auto,g_center,pg_1,q_60,w_340/iyehb4im2dllquug2sro.png 340w,,f_auto,g_center,pg_1,q_60,w_490/iyehb4im2dllquug2sro.png 490w,,f_auto,g_center,pg_1,q_60,w_645/iyehb4im2dllquug2sro.png 645w,,f_auto,g_center,pg_1,q_60,w_740/iyehb4im2dllquug2sro.png 740w,,f_auto,g_center,pg_1,q_60,w_965/iyehb4im2dllquug2sro.png 965w,,f_auto,g_center,pg_1,q_60,w_1165/iyehb4im2dllquug2sro.png 1165w,,f_auto,g_center,pg_1,q_60,w_1315/iyehb4im2dllquug2sro.png 1315w,,f_auto,g_center,pg_1,q_60,w_1465/iyehb4im2dllquug2sro.png 1465w,,f_auto,g_center,pg_1,q_60,w_1600/iyehb4im2dllquug2sro.png 1600w" sizes="

  (max-width: 25em) calc(100vw – 32px),

  (max-width: 37.31em) calc(100vw – 32px),

  (min-width: 37.37em) and (max-width: 49.94em) calc(100vw – 32px),

  (min-width: 50em) and (max-width: 63.69em) 800px,

  (min-width: 63.75em) and (max-width: 85.19em) calc(66.5vw – 32px),


  ” draggable=”auto” data-chomp-id=”iyehb4im2dllquug2sro” data-format=”png” data-alt=”Illustration for article titled Pyra Is My New Favorite Sword Main In Smash Bros. Ultimate” data-anim-src=””/>Screenshot: Nintendo

  I greeted Pyra and Mythra’s announcement last month with a big sigh. Ugh, more sword fighters? It’s my preferred class in Smash Bros. Ultimate, but even I was beginning to get sick of them. After a couple hours with the new duo, however, I’m pleased to announce my initial skepticism was misplaced. Pyra and Mythra aren’t just great overall additions to the existing roster: they’re also now two of my favorite sword mains.


  Pyra hits like a hammer while Mythra dishes out death by a thousand cuts. It’s a very basic synergy with complex and high-level repercussions. The most important thing though is that both fighters feel terrific to play. They transform back and forth like Zelda and Sheik, but with more subtle distinctions between their attacks and movement. For the older Smash heads out there, it feels a bit like getting a character who can transform from the heavy-hitting Ike to the fleet-footed fencer Marth, except with more style and more versatile abilities.

  Gif: Nintendo / Kotaku

  As a JRPG nerd I’ve always had a soft spot for the Xeno-spin-offs, and while it feels a bit lopsided to now have three characters from that niche series in Nintendo’s big platform fighter, Pyra and Mythra earn their spots with some of the more visually satisfying move sets in the game. Pyra’s sword throw mixes the tactile feel of Link’s boomerang with the knockback of Young Link’s fire arrows. Mythra’s side-ways sword flurry attack doubles as a recovery move, while her up special finishes with a small wave of laser blasts. Certain moves in Smash Ultimate are so good you just want to do them whenever you can, even if it’s a bad idea tactically. Pyra and Mythra both have them.

  In some ways both feel like very traditional Smash fighters, but their detailed animations and the added flair of their fantasy sci-fi source material makes them feel like worthwhile, fresh additions to a game that already has over 80 characters. Their transformations, while taking up the down special slot in their arsenal, are also a lot fun to manage, even if I find myself preferring Pyra overall. Mythra can be easier to combo with and rack up damage quickly, but sometimes all I want to do is smash people with Pyra’s big fire sword. Her side smash attack simply owns.

  G/O Media may get a commissionApple Watch Series 5 Stainless Steel (LTE 40mm)Apple Watch Series 5 Stainless Steel (LTE 40mm)

  Gif: Nintendo / Kotaku

  I spent Smash Bros. 64 and Melee playing almost nothing but Link and Young Link, and while I’ve since branched out into the rest of the roster, they remain two of my go-tos. As much as I appreciate the ambition of adding Minecraft characters or the weirdness of making Piranha Plant a thing, in the end I always go back to my standards. So far, Pyra and Mythra are the first two DLC fighters in Smash Bros. Ultimate that I actually find myself joyfully abandoning my old favorites for. They’re powerful and also just a lot of fun, without requiring you to learn completely new mechanics.


  A big part of why the pair won me over so fast was how each of their archetypal sword moves has some extra flourishes associated with it. Another is that sentient anthropomorphized weapon artifacts (Xenoblade is a weird series) are just more interesting to me than Fire Emblem’s slate of cape-wearing musketeers. The latest fighter pack also adds the new Cloud Sea of Alrest stage, which is excellent, and 16 tracks from Xenoblade Chronicles 2’s wonderful soundtrack. It even brings new spirits, including a final transformation for the existing Rex one. As an overall package it’s one of the most distinct and memorable additions to Smash Bros. Ultimate in a good while.

  Illustration for article titled Pyra Is My New Favorite Sword Main In Smash Bros. Ultimate

  Masahiro Sakurai Says There Are Too Many Fire Emblem Characters In Super Smash Bros. Ultimate

  Even before last month’s DLC was added to Super Smash Bros. Ultimate, the game already had too many

  Read moreAdvertisementIllustration for article titled Pyra Is My New Favorite Sword Main In Smash Bros. Ultimate

  Sakurai Hides Figures Of Unreleased Smash Bros. Fighters In His Desk At Work

  In his latest episode of “Mr. Sakurai Presents”, Smash Bros. Ultimate director Masahiro Sakurai…

  Read moreIllustration for article titled Pyra Is My New Favorite Sword Main In Smash Bros. Ultimate

  Please, For The Love Of God, Let Masahiro Sakurai Rest

  So…Steve in Smash Bros. Ultimate, huh? Great. I have no dog in this Smash Bros. fight—while I…

  Read more